Jessica Brillhart, the Director of USC’s Institute for Creative Technologies MxR Lab, points to audio AR (augmented reality) as a way to bridge the gap for fans unable to make it to the arena who still want a gameday experience. Prior to joining USC’s MxR lab, Brillhart’s Vrai Pictures debuted a spatial audio platform called Traverse at South by Southwest in 2019 that allowed users to move around a space in which a mix of the Elvis Presley song “Power of My Love” played from various viewpoints. As a user moved around the space, getting closer to, or further away from, different parts of Presley’s band, the volume and sounds they heard emulated what it would be like walking around the studio while the song was recorded. … [Read more...] about Can Virtual Reality Help Sports Fans Experience Game Day In A Post COVID-19 World?
Immersive virtual reality technology
industry. After going through two months of almost stalled production schedules, the automakers are gradually shifting towards virtual manufacturing, however, making this concept a reality requires broad-based support and consensus, said CV Raman, Senior Executive Director (Engg), Maruti Suzuki India. According to Raman, embracing the new version of manufacturing will bring the resilience to cope with disruption and the agility to react and adapt when that inevitable disruption occurs.Speaking at ETAuto Simulation & Testing Virtual Congress, Raman said the industry needs to learn the technicalities of the virtual world and emphasised on the need to beef up levels of automation on shop floors. Acknowledging the new changes in norms at the plant, Raman further said that social distancing is going to be a new reality going forward and engineers have to find out ways to evolve manufacturing while adhering to the center guidelines on combating COVID-19. Major focus is on simulation and … [Read more...] about ETAutoSTVC: Adopt virtual manufacturing to build resilience in the time of crisis, says CV Raman
To interact with the world, Manova will use two outward facing camera lenses that track a person's arm and leg movements, allowing them to use a range of physical gestures to interact, including high fives, fist bumps, and toasts. … [Read more...] about Former HTC executive unveils a new 5G VR headset with a Sims-like virtual city as its interface and front-facing cameras to support arm and leg tracking for gestural controls
Image influence: 83% of shoppers point to product images as the most influential factor in their purchasing decision.Order value: increases by 20% Increased shopper engagement and trust: 3D images boost customer engagement 66 percent over traditional 2D images. Increased conversions: Actual purchases can rise 40 percent when a brand adds 3D images, thanks to increased trust and increased customer certainty about what they're seeing.Decreased returns: 3D images can reduce returns of online purchases by 35 percent, again thanks to the amount of information these images provide. VR and AR Microsoft's HoloLens 2 looks ready to go on sale in September Meltdown averted: How VR headsets are making nuclear power plants safer Space robots remotely controlled in VR Using AR and VR to train surgeons (ZDNet YouTube) Best VR headsets for 2019 (CNET) Virtual reality: A cheat sheet for business pros (TechRepublic) … [Read more...] about Augmented reality and 3D will accelerate adoption of e-commerce
The company is also working on ticketing systems to allow users to offer paid, or otherwise restricted, admission events. Of course, public events come with greater risks of malicious users harassing others, so Teooh is also working on tools to let users report people behaving inappropriately and will likely default to requiring event attendees to sign on with an outside platform, such as LinkedIn or Twitter, so they’re linked to an external identity. “You know that they feel that social pressure to behave in an appropriate way,” says Stein. … [Read more...] about Sick of Zoom calls? Try this Sims-style virtual world instead