“I’m of the belief that the highest fidelity visual representation, while great, isn’t necessarily what we’re trying to get at which is the feeling of the presence of someone else. I think the presence of another person isn’t as photorealistic as we think it is, it’s more in the energy, the sounds, the way they resonate with you there’s a lot of stuff going on,” said Brillhart. “There’s something there where audio as the general fan’s way of getting into things, the box seats as something more high tech. You could also leverage things like web VR or even on your phone incorporate different views. It’s going to be a play of a couple different technologies, but they have to be accessible and they have to be low barrier for entry.” … [Read more...] about Can Virtual Reality Help Sports Fans Experience Game Day In A Post COVID-19 World?
Advancements in virtual reality technology
industry. After going through two months of almost stalled production schedules, the automakers are gradually shifting towards virtual manufacturing, however, making this concept a reality requires broad-based support and consensus, said CV Raman, Senior Executive Director (Engg), Maruti Suzuki India. According to Raman, embracing the new version of manufacturing will bring the resilience to cope with disruption and the agility to react and adapt when that inevitable disruption occurs.Speaking at ETAuto Simulation & Testing Virtual Congress, Raman said the industry needs to learn the technicalities of the virtual world and emphasised on the need to beef up levels of automation on shop floors. Acknowledging the new changes in norms at the plant, Raman further said that social distancing is going to be a new reality going forward and engineers have to find out ways to evolve manufacturing while adhering to the center guidelines on combating COVID-19. Major focus is on simulation and … [Read more...] about ETAutoSTVC: Adopt virtual manufacturing to build resilience in the time of crisis, says CV Raman
"We recently launched our Configurable AR feature, that makes AR even easier to use. With this tool, customers can see exactly what they have personally customized in the context of their own space, and no longer have to depend on a single 3D model to represent what they're looking for," said Houston. This isn't a trend exclusive to Threekit's customers either. After adding AR shopping capabilities, Rebecca Minkoff found that shoppers became 65% more likely to make a purchase after viewing a product in AR. … [Read more...] about Augmented reality and 3D will accelerate adoption of e-commerce
To interact with the world, Manova will use two outward facing camera lenses that track a person's arm and leg movements, allowing them to use a range of physical gestures to interact, including high fives, fist bumps, and toasts. … [Read more...] about Former HTC executive unveils a new 5G VR headset with a Sims-like virtual city as its interface and front-facing cameras to support arm and leg tracking for gestural controls
The company is also working on ticketing systems to allow users to offer paid, or otherwise restricted, admission events. Of course, public events come with greater risks of malicious users harassing others, so Teooh is also working on tools to let users report people behaving inappropriately and will likely default to requiring event attendees to sign on with an outside platform, such as LinkedIn or Twitter, so they’re linked to an external identity. “You know that they feel that social pressure to behave in an appropriate way,” says Stein. … [Read more...] about Sick of Zoom calls? Try this Sims-style virtual world instead