In downtown Prague, a stone’s throw from the city’s old town district, Warhorse Studios are working on an RPG. It might be the most interesting RPG anyone’s tried to make for years. Related: try these best-in-class RPGs. Kingdom Come: Deliverance is so dedicated to – so fixated with – the idea of recreating a particular sixteen square kilometre patch of 15th century Bohemia that they’ve hired historians on a full-time basis to advise them about every single detail. We’ve all heard that said in countless press releases about countless games, but this is different: it’s a level of attention that extends beyond weapons and armour to the vegetables that would have grown in that area, what the farmers who grew them would have worn, and the exact buildings they lived in. “It’s kind of a gap in the market because nobody has done it before,” says PR manager Tobias Stolz-Zwilling. “At least not as an RPG.” The best RPGs often craft their worlds impressively enough that you forget they began as a figment of someone’s imagination, but of course that’s exactly where The Witcher 3: Wild Hunt, Skyrim et al were born. Kingdom Come: Deliverance is diametrically opposed to fantasy:… Read full this story
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The obsessive historical accuracy of Kingdom Come: Deliverance, and how it makes for a better RPG have 289 words, post on www.pcgamesn.com at August 16, 2016. This is cached page on CuBird. If you want remove this page, please contact us.